Earlier I wrote about getting Perfect World‘s textures to work with Wine. As reported in Wine bug #12560 textures aren’t properly rendered and you needed to disable S3TC in the source and manually compile it.
This was fixed by commit 0591442469b8dfe28b05fb001d6b2338448d54aa(git sure uses weird commit names), which takes “Care for things like pitch and blocksize when copying DXT surfaces.”
Now you can just install the latest Wine version from it’s repository:
deb http://wine.budgetdedicated.com/apt jaunty main
thanks for the information qense but seems like perfect world won’t start with wine 1.1.19
have you tested it ?
i’ve reinstalled wine 1.1.18 still PW won’t start ;D
the bug is in my machine
i’ll reply as soon as i find something
I didn’t have any problems with starting PW. What GFX driver and architecture are you using?
digitalx@microsystem:~$ lspci | grep -i vga
01:00.0 VGA compatible controller: nVidia Corporation GeForce 9600M GT (rev a1)
digitalx@microsystem:~$ lsmod | grep -i nvidia
nvidia 7082420 38
i2c_core 31892 1 nvidia
agpgart 42184 2 nvidia,intel_agp
digitalx@microsystem:~$ uname -a
Linux microsystem 2.6.27-14-generic #1 SMP Fri Mar 13 18:00:20 UTC 2009 i686 GNU/Linux
digitalx@microsystem:~$
Maybe it works better with the kernel and nvidia driver in jaunty. I can’t come up with aother solution right now.
i’m using intrepid now
i’ll download jaunty and try it out
and report the result back
thanks anyway